Neil Cox

I create digital products, from concept to working prototype, and lead teams to execute them. My work is shaped by strategy, informed by research and data, and driven by a focus on creating intuitive, high-quality experiences.

Below are explorations of ideas: small, hands-on prototypes I created to test an interaction, a pattern, or a question.

Recipe Card Exploration

A side-by-side comparison of recipe card iterations against a live-site baseline: favorite interactions, hover and tilt states, stat rows, and image collapse/expand behavior.

July 17, 2026

Oranges

A physics-based 3D playground: Cara Cara oranges tumbling and colliding on a plane, orbit camera with constrained pan/zoom, built with Three.js and a Rapier physics engine.

June 15, 2026

Select-to-Share

A lightweight reading-interaction pattern for long-form articles: highlight a passage of text and get an inline prompt to share it.

May 5, 2026

Link Magic

A 'hyperlink everywhere' reading experiment: prose is tokenized into words that become interactive links on hover, focus, or click, testing whether dense linkability aids exploration or just adds noise.

April 10, 2026